Craft Collect

Craft Collect

Craft Collect

2023, Published Master’s Thesis

Stories of craft clusters across India are brought to life through the hands-on mechanics of game design.

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Players are tasked with building five crafted objects by making educated guesses about each object’s history, materials, and processes.

Role → Game Design, Editorial, Art Direction, Field Research, UX Design, Interviews

Recognition → AIGA Flux Finalist 2024, Wonderville Pop-Up Arcade 2024, Entropy Symposium

Impact → GD USA Winner ‘Designing for Good’ 2023

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Color categories segment each key process in the making of an artifact. A set of additional icons enhance accessibility.

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The correct set of category cards for each parent artifact will match up like a puzzle when flipped over and arranged in the accurate sequence of events.

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Players work together to make an artifact in the collaborative spirit of craftsmanship. The one to collect the most completed artifacts is the winner in the competitive spirit of the game.

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A set of action cards ensure replayability as you dodge the constraints of time, chance, and uncertainty to be able to collect an artifact before anyone else.

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The cards’ layout also borrows from the quintessential polaroid to mirror its ‘keepsake’ quality and afford collectability.

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Information about each artifact is sourced directly from its site of making, through a collection of field research, interviews, and documentation.

Photo credit: Athul Prasad
Photo credit: Athul Prasad
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